AI Insights · Timothy · October 2021
Top 5 First Person Games on iOS in Chile for Q3 2021
Explore the performance of the top 5 first person games on iOS in Chile during Q3 2021, featuring key metrics such as weekly downloads, revenue, and active users.
The third quarter of 2021 showcased interesting trends for the top 5 first person games on iOS in Chile. Here’s a deeper dive into their performance, based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced varying trends throughout the quarter. Weekly revenue fluctuated, starting from approximately $34.6K at the end of June and dipping to around $13.4K by mid-July, before recovering to about $22.9K by the end of September. Weekly downloads saw a peak of about 5.6K in mid-July, but fell to roughly 3.7K by the end of the quarter. The game maintained a strong user base with weekly active users ranging from 75K to 86K.
Minecraft by Mojang showed consistent performance in weekly downloads, averaging around 270 downloads. Revenue saw a gradual decline from $9.1K at the beginning of July to $5.2K by the end of September. Weekly active users also declined from 36.6K in mid-July to 31.2K by the end of the quarter.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. had a notable increase in weekly downloads, peaking at 1.9K in early August. Revenue followed a similar trend, reaching up to $2.7K in late August. The game saw its highest weekly active users at 7.8K in early August, maintaining a steady user base around 7.4K by the end of September.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. had a fluctuating performance in terms of revenue, starting at $2.9K at the end of June and dropping to $1.3K by the end of September. Weekly downloads were minimal, peaking at 291 in mid-July and dropping to almost zero in early August. Weekly active users saw a decline from 1.7K in late June to around 1K by the end of September.
Sniper 3D: Gun Shooting Games by Wildlife Studios showed a steady increase in weekly revenue, peaking at approximately $1.9K at the end of August. Weekly downloads were highest in early August at around 1.9K, before decreasing to about 1.3K by the end of September. The game maintained a consistent active user base, peaking at 8.4K in late August and ending the quarter with around 7K active users.
These insights provide a snapshot of the dynamic landscape of first person games on iOS in Chile during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.